martedì 22 luglio 2014
Hello everyone! news! I share a node of maya that i made recently. This node helped me to make a system that inspire the node "closestPointOnMesh". This node can calculate the closest points between two meshes. The node takes two meshes and a maximum constant of iteration, returns the outputs: two points closer to the mesh used. Greater is the constant maximum iteration greater the accuracy, but heavier the calculation. Hope the video explains better! Soon the code.