martedì 27 agosto 2013

Maya: thunderNode v1.1 (download link)




Updates v1.1
Added and fixed some controls.

Distance: The lightning appears if the two locators are at a minimum distance to the entered value. The thunder always appears if the value is to 0.0.

Seed: Animating this value will generate different lightning.

Offset: Another movement direction of points.

Download link for Maya 2013.

Run thunderNodeCmd in script editor (mel).

Windows 7 (.mll):
thunderNode.mll

Osx (.bundle):
thunderNode.bundle

Let me know if it works!
bye 



martedì 13 agosto 2013

Maya: thunderNode v1.0


Hi! this is a preview of my new job, its a beta yet. It is an algorithm that can generate a lightning in Maya. The calculation is not completely random but controlled by specific parameters. I show you a 
small graphic that figure out how parameters works.




Soon mll to download.

Bye!

venerdì 9 agosto 2013

Maya: Oriented Matrix



Hi guys! This is my first post!

Here I show you a simple node that uses an algorithm to calculate the transformation matrix aligned to two locator. The node has a couple inputs data: the locators position, and one output data: the matrix that can be applied to any transform node. In this example, i connected a node in maya decomposeMatrix to verify that the calculation in the node was right.